I've decided to make Benjamin Carmine's helmet from the Gears of War game. As I'm still learning, it doesn't matter if it isn't 100% symmetrical. Just as long as if it did appear in a film it would still look convincing. I like this one as opposed to the others, and this also gives me the chance to play with the lenses and lights for the eyes. So basically the steps for this will be: - Pepakura Build - Hardening (mat/cloth) - Applying Body Filler - Making Mould - Resin Casting - Painting - Eye Lens - Lights These will be looked into in much more depth in the updates.
Ive been to 405th but most of thye files cant be accesed, all i need is the security suit files. Including the shin guards, rig, helmet, shoulders,etc. Can Pepakura dead space files some one. Been posted on the forums yet but fans of Dead Space can now get the helmet and cutter in 1/1 scale as a 'pep file'. The complete helmet option includes a painted helmet with eyes and electronics. Around 40 eurobeat rar extractor. The eyes are made with white thermoplastic with blue LEDs. There is a slit underneath each eye for the wearer to be able to see.